Dev Log 4: More Movement and Basic Platformer Stuff
1/31/23
New Stuff
- Changed movement, time jumps and wall jumps for bonus speed
- Dashing has minimum velocity magnitude to make it easier to use
- Abilities cooldown system
- changed double jump to air jump with 'W' since we need the space key for bhops
- Stopwatch for timing levels
- Level start and end zones
- Hazards
- Player Respawning
- Checkpoints
- Tutorial Level teaches you how to play
- Basic Title Screen
- Enemies, health, and combat is in the works!
- Grappling Hook ability in the works as well (have to integrate it)